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Company of heroes: tales of valor
Company of heroes: tales of valor




This mode plays out as a traditional victory point contest with capture points, but the difference is that each of the three players on either side controls just one tank. Things get a bit different with Operation Panzerkrieg. Since opening up new infantry and vehicle types requires a substantial investment, players may find it works better if they each focus on a certain unit type and combine their forces when the enemy marches into town. The real crux of this cooperation is how the players choose to specialize. At regular intervals, waves of German soldiers will appear, and it's up to the four players to cooperate in defending the town.

company of heroes: tales of valor

Up to four players will find themselves in charge of a single Allied barracks in the middle of a quaint European town. But the format of the fight is what makes Stonewall standout. Players will have to manage their resources, invest in new units and produce a wide range of forces to fight back against the enemy. Operation Stonewall is easily the most traditional of the modes in terms of the overall design.

company of heroes: tales of valor

One of the knocks against this expansion's multiplayer modes is that each is limited to a single map, so even if you're a huge fan of one of the particular modes, you may find yourself growing tired of seeing the same map again and again. While it may initially confuse some of the Company of Heroes faithful, those who can approach the new gameplay concepts with an open mind will find a lot to love here. The shift is most evident in the game's three new multiplayer modes, all of which tend to emphasize cooperative action and a more narrow focus than the series has been known for.






Company of heroes: tales of valor